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Martin Jagersand - University of Alberta
Genre: assignment
Camera geometry and 3D from stereo cameras
http://ugweb.cs.ualberta.ca/~c306/assign2003/assignment2.html





Bruce Maxwell - Swarthmore College
Genre: assignment
Content-based Image Retrieval
http://www.palantir.swarthmore.edu/maxwell/classes/e27/S01/labs/lab02/





Bruce Maxwell - Swarthmore College
Genre: assignment
Face Recognition using Eigenfaces
http://www.palantir.swarthmore.edu/maxwell/classes/e27/S01/labs/lab03/





Martin Jagersand - University of Alberta
Genre: assignment
Image point operations and histogram equalization
http://ugweb.cs.ualberta.ca/~c306/assign2003/assignment1.htm





Martin Jagersand - University of Alberta
Genre: assignment
Image transforms and image restoration
http://ugweb.cs.ualberta.ca/~c306/assign2003/assignment3/assignment3.html





Bruce Maxwell - Swarthmore College
Genre: assignment
Real-time person detection and recognition
http://www.palantir.swarthmore.edu/maxwell/classes/e27/S01/labs/lab04/





Bruce Maxwell - Swarthmore College
Genre: tutorial
SNNS Neural Network Simulator Tutorial
http://www.palantir.swarthmore.edu/maxwell/classes/tutorials/snns/





Daniel Scharstein - Middlebury College
Genre: imgset
stereo pairs with ground truth
http://www.middlebury.edu/stereo/

The Middlebury Stereo Page contains several rectified stereo data sets with ground truth disparities. These data sets could be used for assignments on stereo.



Bruce Maxwell - Swarthmore College
Genre: assignment
Threshold and Histogram Based Object Recognition
http://www.palantir.swarthmore.edu/maxwell/classes/e27/S01/labs/lab01/





Marc Pollefeys - University of North Carolina at Chapel Hill
Genre: tutorial
Visual 3D Modeling from Images
http://www.cs.unc.edu/~marc/tutorial.pdf

This 100+page tutorial explains in detail how 3D models can be obtained from a sequence of images. It covers 2D and 3D projective geometry, camera models and multiple view geometry, corner extraction and matching, RANSAC, structure and motion, bundle adjustment, self-calibration, critical motion sequences, image-pair rectification, stereo matching, multi-view matching, surface modeling and texturing, image-based rendering and other topics. This tutorial is illustrated with multiple examples and applications.